Okay, this one’s a doozie. Since my last update, much has been added. Of course this is what this post is about. This post is both what have been added and what are in the progress of being added.

  • A Forge System. In the near future, weapons and armor can be made from materials, gained from quests or drops. In addition, materials can be derived from others (ex. 2 Iron Ore = 1 Iron Plate) and so on.
    • Many new items have been created, most of which are materials for the above and below Systems.
  • An Enchant System. So far, only the bare-bones exists. Later, weapons (say the Iron Sword) can be enchanted with a gemstone (Garnet) to yield the weapon with new elemental abilities (Fire element added). Of course, weapons that already have an element cannot gain another.
  • An Ammunition System. Spoiler here. Two new characters (backgrounds and names unknown) will wield a Bow and the other a set of Pistols. Their ammunition can be crafted at the Forge or bought/found in either rare or expensive circumstances.
  • New Areas/Continued Story. The farthest one could get in v0.1 BETA was perhaps the entrance of Haigashi Capital. Now it progresses a bit further, however there are still some missing parts. For example, a cutscene is missing in the castle (because I need NPC’s).
    • Music. More music has been added to previously quiet areas, like the Sewers, Castle and Capital.
    • Two characters have been drafted and another is just about to be implemented.
  • Glitches/Bugs Squashed. Many of the bugs in the opening area were fixed, however at least one remains.
  • New Scripts. Some scripts that have been added or changed are: Fal_map_name (By: Falco), Fal-Fog (By: Falco), Conditional Skills And Equipment (By: Syvkal), Advanced Craftung System (By: cmpsr2000), Disposable Ammunition (By: cmpsr2000).

I’m quite sure that is everything. Screenies in the morning anyone? Please note that many of the updates aren’t currently visible nor fully implemented (hence not moving up to v0.2).

 

Fishii Out