Tag Archive: Gaia


Okay, here is my dilemma. Should I use the original RTP tilesets (TOP) or the Coming of Age Day tilesets (BOTTOM). If I were to go with the bottom, there aren’t that many flooring tiles (like tiles or wood. No stone and so on), or dungeon tiles. If anyone could recommend a better more complete tileset that looks as good (or even better than) the CoAD tiles, that would be amazing.

Trace’s House (Old -> New)

Trace's House - Old (RTP)Trace's House - New (CoAD)

Friend’s House (Old -> New)

Friend's House - Old (RTP)Friend's House - New (CoAD)

Here we go the first post of a few today. I’m separating them for the sake of cleanliness. This one will deal with the basic information: story, characters etc.

Please note that: 1) This is a Tales of game so it will resemble the series in many ways, such as Tech/Arte names, plot, puzzles etc. 2) Because of this there will be MANY cliches. 3) Most of the names, maps, and even the plot are not final, this will sometimes be expressed as [—] (eg. Marie [—] means there is no decided last name). 4) Most of the graphics (monsters, portraits and sprites) may not be final.

Prologue

The World was at war! The neighbouring Empires of Haigashi and Urimawa clashed in a great flurry of sparks, flame, and blood. The
battles between the two empires dated back to the Dawn of Man. Children were born and grew up learning a deep hatred for their neighbouring land. All to be swept away in just ‘another battle’ between the two.

“For what reason were they fighting?” a child would ask his mother. She would respond, just like everyone else would, “Just because. It has always been like that.”

As the child grew, he learned of the real reason…

One day, the child, now a young man, set off on a journey; a quest to stop the fighting between the two Empires.

A truce was made and the battles stopped. The two tired countries heaved a sigh of relief and started rebuilding. Trade flurished between them and both countries grew wealthier…

Then came a great discovery by the same man who brought peace between the two countries. The discovery
was that of a new power, Mana.

Mana, a mysterious force, emanated from every being, be it a flower or a great beast. Before long, both Empires
delved into the new source, mostly to power their new machines.

New machines were crafted, absorbing Mana out of the very air.

At least… there was peace now…

Characters

This section is devoid of spoilers. This includes major characters that appear later in the game.


Name: Trace Guardia   |   Age: 18   |  Hair Colour: Blond  |   Weapon of Choice: Sword

Attitude: Usually a very optimistic person, Trace finds common ground for people; the stereotypical Idealist character. He will do anything to ensure the safety of his friends, even if it means sacrificing his own health.

Name: [—] [—]   |   Age 18   |   Hair Colour: Red   |   Weapon of Choice: Staff (Elemental Magic)

Attitude: Very silent and reserved, usually keeping his comments to either himself or his best friend Trace. They have been friends since “they were babies”. He is also quite intelligent, however his knowledge is mysterious to many. Sometimes he may act as a leader in tough situations. He essentially acts as Trace’s brain, countreacting his sometimes rash decisions.

Name: Chloe [—]   |   Age: Unknown   |   Hair Colour: Blue  |  Weapon of Choice: Rod (Healing Magic)

Attitude: Found in the woods, fending off a pair of wolves, Chloe resented Trace having to interfere. She is very kind however she doesn’t disclose much of any information. Her background is completely unknown.

Gameplay/Features

So far, the game is still in its early stages so I cannot say too much here. However, can say the following:

The game style is very classicly oriented. Battles are random on the World Map. The puzzles are seemingly simple as the battles are quite simple. Nothing out of the ordinary as of yet.

In the future, I will be adding (rather fixing) a Forge to make and upgrade weapons, armor and the like, a Bank to store money and appraise certain items, a Training Centre for whatever purpose, a Guild for quests (to aid in the gathering of Materials to forge armor and weapons out of) and other services.

I also plan to implement a minimap that can be shown and hidden at any time (in select maps).

That’s all for this post. Stay tuned! Fishii Out!